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Animation Updates: Sem 2 - 6/10/20

For this week's update, I have begun final production for the first of my priority scenes, the Hospital scene. For this, I have made a playblast of the camera's movement in Maya, as well as replace the old 3D animation blocking with a smoothed out 3D animation with the Toon Outlines rendered. Here it is:

I had come across some issues with the Toon Outlines however, there were instances where the outlines would not appear exactly where I wanted to be. To fix this, I had to go through each individual frame and make corrections where it was needed. This was tedious work but the final product was well worth it; the 3D parts came out just as I liked them to, giving them a hand-drawn or comic book-like aesthetic.


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